![]() All of the gameplay is handled on the lower touch screen, but the story unfolds on the upper display. Occasionally the game will kick over to a "turntable" where you'll have to do the "spin" motion as fast as possible to continue the song the faster you do it, the more likely you'll hit a bonus for spinning it beyond the limit. ![]() Miss too much, and the song stops abruptly and the game ends. Miss completely and you're not only penalized with a lack of score, but you also bring the progression bar closer to the zero point. Naturally, the closer to the beat you are, the more heartily you're rewarded with points. Earlier levels feature straight paths, but when you get into the thick of the challenges, you'll have to follow crazy curves and squiggles as they're painted on the touch screen. These elongated beats require players to tap and drag their stylus to the beat, following a virtual volleyball from one end of the beat to the other, and many times back again. Added to the challenge are beats with pathways - tapping isn't enough. The game offers a bit of assistance by providing a collapsing ring around each circle as they appear, and when the collapsing ring matches the circumference of the beat circle, that's the exact moment that it needs to be tapped. During the song, a series of numbered circles pop up on-screen, and it's the player's task to tap the circle to the rhythm of the song. However, this isn't your ordinary rhythm game this one uses the touch screen of the Nintendo DS, offering up a unique style of gameplay that couldn't have been pulled off on any other system. Like most rhythm games, Osu! Tatakae! Ouendan! is a follow-the-pattern challenge that matches the beat of the song that's being played. There are 15 different situations, each with their own songs attached for the trio to "dance" to. A violinist gets struck by an intestinal virus and needs some assistance before he finds himself running for the toilet. Another needs to kick some ass in dodge ball. By screaming "Ouendan!", these guys come a-running to motivate the seeker with manly poses, but it's up to the player to control just how well these guys can motivate the person in need. ![]() The game follows a trio of motivational "soldiers" that show up when there's trouble afoot in the town. Parappa the Rapper had it, Gitaroo-Man had it, Bust-a-Groove had it. Osu! Tatakae! Ouendan! follows the tradition of interlacing an absolutely bizarre setting within the unique music-based gameplay.
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